Salazar feels the cultists are going to the Castle of Nehritar
There is a red wizard – Azbarad-jos – wizard of They – apparently chumming up with cultists -
Cyanwrath and Rezmir – the two half dragons
Clara – the poor girl on the road to waterdeep with 2 weeks left to the destination.
Jemna Gleamsilver – gnome – working for someone against the cultists
Eld Kin – dwarf – Tijit – has temper — are the best combatants – orvasta is a great shot apparently.
arita + zalina
20 comeliness girls found on caravan trail
heading to dagger ford
fleeing the gaze of a terrible god. (war)
Akreni – the merchant who hired us – but another band of adventurers has taken
Human merchant does songs during the day – no one knows whats in his wagon with a gargoyle guard
Halfling is enom – old guy – been traveling for a long long time – always telling stories but sometimes they’re lies and embellished.
-grandfather is champion of Obad-hai (neutrality)
-searching for his sister
officer in the armies from a different land – should be somewhere else fighting a war – grey hawk (continent) – scarlett brother hood (army) of flanas(country)
Salazar shared that his employer wants to find Bahamut to release Tiamet so that they can kill Tiamet. – It is unclear to us what his employer will then do with Bahamut. – And it is unclear if his employer will be upset if someone else kills Tiamet.
Arrive at waterdeep. the red wizard went with them. Jemna followed red wizard.
biggest trading port this side of neverwinter.
Dina memorializes Mordai in haiku.
Karybdus and Ryk win and sell a magic ring for 2000 to split and Karybdus buys 4 health potions.
Ryk convinces Dina that Karybdus is a shapeshifter.
while walking the streets at night, karybdus feel dizzy from someone trying to get in my head.
he shakes it off but sees this vision of a tombstone in a field of red flowers. NO ONE KNOWS WHAT IT IS!!!!
they get allowed to join caravan to roadhouse of Carnith by the master of the guard Ardread.
Bogluck runs the Roadhouse of Carnith.
while attempting to steal gold and sneak through the tunnels, we got caught by all the cultists and bog luck. we persuade them that they had caught Karybdus stealing and send him into exile in the mirrors of deadmen. naked. save for a loincloth and his staff.
eventually karybdus finds Parsnip who tells him of the nearby lizard folk camp and the black dragon who presides over this area. the lizard folk have split from the camp to the castle of nehritar.
eventually everyone else meets up and we go on a while goose chase to find the little changelings two dogs that ran off/got captured.
we find the lizard folk camp and trick them into leaving towards the castle. with crates marked with red x’s and with a bag full of a creature.
we follow the river towards the castle.
the two druids change into rats and karybdus summons a bat to scout the area.
start at the marsh of dead men mirror whatever thing.
we get ‘captured’ by lizard folk who had a half orc (fig) captive too.
apparently the bollywogs stole territory and we were captured to help restore power to the lizard folk.
Snap jaw – ‘leader’ of the lizard folk. – scaly death tribe
we want to kill splattergoo to gain favour
Vragmar – giant black dragon
the great weapons were given by Borngrey to the lizard folk militia that I ‘command’ to storm the castle.
we went up his tower and didn’t find him just a chest with red cloth a spell book and a bird in a cage that they set free.
after we killed/scared off the cultists we enter the dining room full of treasure.
we go into a hallway leaving dina behind to count the gold.
we leave 17 lizard folk behind, ordering 10 to come after us in 5 minutes.
15 of us (ryk, fig, parsnip, kirrya, karrybdus, snap jaw and 9 other lizard folk)
in the tunnels we find a crane and another path down a muddy tunnels and chambers filled with evil frogs and markings
gunnada – slime
shar – shadows
Wastri – bigotry and amphibions – IS DEAD
Remanos? seems to be more important than the other three.
in the next room we find splattergoo who i killed after he cast spells on us to make us go insane and after he and his minions dropped everyone. I killed in cold blood the remaining bolliwogs to absorb their life force and rip the head off of splattergoo. Then recover my party. We take a chest in another room that is boobytrapped and we make our way back to the entrance with the crane.
Snap jaw left after he died. he had no honour and didn’t care about our fallen comrades.
Dina meets Rezmir who sends elite cultists after her, she thunder waves them and flees down the stairs to us.
He killed one of kirrya’s dogs before meeting the lizard folk who he gained favor with honour.
he comes into the castle and finds the treasure room empty.
Dina is running down the steps into the basement caverns, followed closely by 4 cultists and a half dragon.
kirrya disguises himself as a cultist
we notice that one of the guys with them are
He’s an elf.
You are a third generation half-elf. Elves have been extinct for 200 years
red wizard from caravan is a red wizard from thay, sword coast is a country and thay is another country ruled by this evil arcane group called red wizards.
they believe we are innocent and they push past us and we leave, joining hammond and leave out the front door.
on the way we see bollywags defending the gate, we don cultists robes and make our way through. the bollywags ignore us as they are holding back lizard folk trying to get in.
snap jaw recognizes karybdus in glee and we attack the bollywags, from behind.
we kill them off and join the lizard folk, all 60+ of us retreat to the roadhouse where we crash for the night and kill Buglug as he’s working for the cultists. we rest and level up and await to sneak into the castle through one grate after making a distraction at the other grate.
in the night i see a vision of 6 severed heads
1 red, blue black green white, and a 6th plantinum head.
a pair of boots standing over them.
i am not able to envision who is standing there. and the phrase from before repeats, only one is powerful enough to stop tiahmet. i feel a burning inside of me and it comes with a thought thats being forced on me that says pledge allegiance only to me.
we make for the castle in the morn. the lizards go through the left grate and we through the right grate to make the distraction.
we enter the right forbidden tower which has a bunch of sewage garbage in the bottom with rotten 2nd floor boards and a locked well maintained 3rd floor.
we fight a tentacle beats but manage to escape.
fig senses evil back in the bottom caverns from the room that is evil, not the people that were in it.
Hammond runs to the battle but gets killed. when he dies is when we arrive. the elf is casting spells and commanding the forces where our lizard folk are barely holding off but losing.
the party joins the fray.
they capture the elf.
karybdus goes upstairs with a dwarf chef as a hostage, finds a church, finds a bedroom of the black dragon, a drawing room with notes about a portal under the castle. there is also room with incense.
a voice ‘attacks’ me but I fight it and it sends me visions.
burning hells, devils, a massive chamber, no way in or out, locks and as I see it, suddenly 5 giant dragon heads rush after me. I take 5 points of insanity, but gain 500 exp.
we regroup and go downstairs, the elf owns the castle and can stop the dragon coming.
we go in the basement and through the portal into a forest.
can see 100 feet in front of us a cabin.
Enter a house
a butler states we missed the meeting.
we enter a addams family esque house and he leads us up stairs to the left into a waiting room to meet the master as persuaded by Dina.
paintings depict great hunts.
we are left alone.
Gastin is the butler.
outside the side window is stables, and the front window is a view of the forest.
past the forest is a town.
Talis the white enters with white armour and fur coat. and 3 guards in white scale male.
‘you are my guests! and if you are who you are not then we can do business’
Ryk speaks with her. she wants to offer us shelter for a task. we must cause verram the white to fail spectacularly. He is in league with Rezmir the black. Verram took his spot in the worm speakers and she wants anyone who works with him dead.
She wants his white mask.
in exchange, we learn that rezmir is gathering a hoard of treasure to take to the well of dragons to summon the great mother. sky reach castle is where rezmir lives and where he houses his massive hoard.
we are far north of the old castle that we are.
verram is a dwarf.
rezmir is soon to depart with his hoard to the well. we can enter the castle unharmed with Talis’ help.
we meet Conner a sorcerer.
passphrase “tiahmet, our mother and strength”
we get a banner.
parnest is the town outside the forest, the castle is ‘parked’ there.
i meet gundalin in his workshop where i grab him and keep him hostage.
the cultists arrived in this town and the city lives in fear.
he needs the cultists gone.
while talking, 2 cultists enter from the back and catch conner off guard and catch gundalin as well.
karybdus bluffs them into thinking he’s the hand of the red wizard and he leads the four of them upstairs.
he gets intimidated by the half orc, falls down and trips a cultists where conner stays standing.
ryk kicks in the front door after karybdus’ spider alerts kiriya and he warns them that i need help. him and dina go through the back.
a fight happens. gundalin is dead and a black gold clad cultists enter the front door where he’s bluffed by ryk.
ryk revives gundalin.
mittens the skitso 13th. was sent by his deity to stop tiahmet. karybdus accepts his help and collapses after saying tiahmets name multiple times.
he doesn’t wake up after multiple attempts.
the castle comes frequently to the city. to be loaded with boxes and boxes of stuff.
captain othelstan master of the guard and is a head cultist. he was the black gold armer guy who ryk bluffed.
they meet wyverns in the stables for transport.
teamed our mother and strength.
hail blagothcus. these are passphrases used to identify each other.
karybdus sees a vision of a tombstone in a field next to a white gazebo. jungle surrounds this giant field.
he sees the grave and it is unmarked. just says RIP.
He steps to the gazebo and sees the vision of the tiahmet again lunging at me being blocked by a giant shield where a the voice repeats everything saying that he can only defend me against her gaze so much but if i meet her i can call upon her for assistance. he says he will assist me in my wish.
i awake in a room in pain.
gundalin says the gods weren’t in celestial, he walked to the mountains and saw hundreds of elves but no gods.
we leave and arrive to the castle. the gates are flanked by 2 giant statues.
the whole castle is carved of ice.
a lowered drawbridge spans a foggy moat. we utter the passphrase at the port and enter the drawbridge and go to the main gates, with 2 towers on either side of the gate 120 feet tall.
we say the passphrase again and the door opens again.
see a courtyard with a courtyard over top of it all made of ice. ice doors are attached to various buildings with the main keep across the ground level courtyard across from us. there are ogres patrolling.
there are 3 other buildings, a tower and the keep.
we go to the keep.
20ft tall doors that connect the keep to the rest of the courtyard. locked.
we go to building 1. we budge it open and smell rotting flesh. Mittens sees in the dark and finds very large cages but can’t tell whats inside.
it has a small door in a big door. we open it. inside is a bunch of beds with some cultists resting.
connor and kiriya stay to sleep.
we go to the next building.
inside pure chaos. 2 dozen kobolds chopping foods and stirring cauldrons, not sure if a lab or a kitchen.
its a kitchen being overlooked by a griffin. they don’t care we’re there.
we go to the tower. which takes us to the upper courtyard. from there we see the iceberg part of the castle comes up through the keep and peeks up here. 2 other towers here 1 building that we can see and a bunch of rooms etched into the side of the walls.
we go to the one building with normal doors, on the way there we see in the main area are 11 ogres are doing target practice. one of the ogres notices us and heads toward us. we say hail blagathus and they continue to ignore us.
we open the door, kobolds are fighting for scraps and sleeping, this is their barracks.
they talk about a vampire that lives in the tower and how the others better get inside soon before nightfalls.
Germag the kobold that karybdus befriends.
blagathus pilots the castle and talks to his dead wife. he is in the control tower.
the red wizard is here. is in his quarters, tells us where it is.
rezmir is here, they tell us where his chambers are.
the vampire. it only comes out at night.
cloudchaser is fed by the kobolds. he is underneath the castle.
griffin is blagathus’ pet.
the kobolds get put in a frenzy and rampages out of the barracks to take over the control tower.
a vampire takes 8 away.
ryk decides to stay behind and fight the vampire.
he gets charmed and bitten and attacked. fido misses continuously.
sandisil morgia. is the vampire. the castle is on its way to the well of the dragons, we don’t know how long that takes.
we attack the kitchen and the barracks and get overrun by giants who take the surviving kobolds into the keep for questioning. we all stay in the barracks for sleep and rest.
Ryk is taken under by the vampire and is tasked with killing fido. he does so without question.
she confides in him that she doesn’t support the cultists actions and will give him more freedom than her other thralls.
Fig, at the last moment, did not go through the teleportation portal and stayed with the lizard folk to fight the bollywogs. borngray says that the town of parnest is the most likely place to find his party and sends him through the teleportation portal. He finds his way to the town and searches for information. he learns about sky reach castle and learns his friends are on it.
A shopkeep waves him into his shop and tells him that there are wyvern at the stables which will take him to the castle. but they are guarded by cultists. Fig sneaks in and finds 2 wyverns and rides one to the castle. The wyvern flies to the top to the courtyard and drops him off.
he finds the aftermath of a battle, dead kobolds everywhere. he enters the keep and sees giants dipping kobolds into hot cauldrons. he leaves and checks out another room.
he finds the party and they fill them in on whats happening. they decided to look for ryk. They find the ogres doing target practice and anger them while attempting to find information. they attack the party. cultists arrive on wyverns with loot and prisoners. they command the ogres to transfer their prisoners.
2 people get captured after a ship was pillaged by a white dragon and cultists. Clarissa hired a thug called the beast.
The beats escapes his binds and attempts to escape, Kirya attacks him with ravens.
Clarissa frees herself from the binds
they fight the ogres and the party. the 2 prisoners get knocked on conscious and ge taken into the pits in the keep where the white dragon froze fig.
upon being revived after being knocked down by a ogre, karybdus leaves in anger and bangs on the door of the keep. nothing happens. he meets with kirya and they begin to explore the upstairs. find nothing and enter the dragon room.
kirya leaves in fear but karybdus stays to study the dragon.
sandesyl, the vampire, commands ryk to join the party and attempt to get blagathcus to turn against the cultists. he travels down the tower and senses his friends nearby.
he finds kirya lost in the tunnels of the keep and they travel back to the chamber together. ryk angers the dragon and initiative is rolled.
karybdus summons within him the help of War for the strength to defeat the dragon.
fig is thawed and revived with full health, as is the beast and clarissa. karybdus is fully healed and all spells returned with addeed rage. the dragon freezes fig and clarissa while beast dodges the attack. kirya and karybdus get only a 1/4 damage from being covered by the flock of ravens.
karybdus bombards the dragon with flame spells while ryk manages to get on top of him.
the beast makes 5 attacks on him in one round but accidentally damages ryk in the process.
Kirya leaves in fear.
karybdus fires 4 more scorching rays, 3 hit frozen allies, clarissa, fig and the animated dead stuck in the ice (a beholder and a minotaur) while one hits the dragon.
the dragon flees and escapes with ryk on his back. we follow through the tunnels with the animated dead. we exit to the outside and build stairs cause clarissa can mold ice. we enter the back of a tower where we find a blue skinned giant with 2 ogres combing his hair.
a cloud giant.
see book for description of room
blights wants the dragons to return solely so he can kill them and bring glory back to his people.
hell take us to an army of giants in the north when rezmir is not on the ship. rezmir will leave once the treasure hoard is dropped off. he leads us to the steering tower, only giants may enter.
a council will amass in waterdeep. when we arrive with the giant army, they will listen to our words.
end of the hoard of the dragon queen.